== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Estate, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Silver, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Estate, 3 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 2 Coppers, 1 Smithy, 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 2 Smithys
== GardensWorkshop's turn 3 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Workshop, 1 Estate, 1 Workshop, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 3 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Estate into hand.
... and reshuffles
... and Drew Copper into hand.
Played 5 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 5 Coppers, 1 Smithy, 2 Estates
Draws into hand 1 Smithy, 2 Coppers, 1 Estate, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 4 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 2 Coppers
... and reshuffles
Draws into hand 1 Estate, 1 Copper, 1 Workshop
Ends turn owning: 7 Coppers, 4 Estates, 4 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and reshuffles
... and Drew Copper into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
Draws into hand 1 Smithy, 1 Silver, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 5 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop, 2 Coppers, 1 Workshop, 1 Estate
Ends turn owning: 7 Coppers, 4 Estates, 6 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and reshuffles
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Smithy, 2 Estates
Draws into hand 1 Copper, 1 Smithy, 1 Silver, 1 Copper, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 2 Coppers, 2 Estates, 1 Workshop
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 2 Coppers, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Estate into hand.
... and reshuffles
... and Drew Copper into hand.
Played 1 Gold, 1 Silver, 4 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Province
Discarded 4 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate
Draws into hand 1 Silver, 1 Smithy, 1 Gold, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 2 Estates, 1 Workshop, 1 Estate
Ends turn owning: 7 Coppers, 6 Estates, 8 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 2 Coppers, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Estate into hand.
... and Drew Estate into hand.
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 1 Silver, 1 Gold, 1 Smithy, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 1 Copper, 3 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 3 Estates
Draws into hand 1 Workshop, 3 Coppers, 1 Workshop
Ends turn owning: 8 Coppers, 6 Estates, 9 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Copper, 1 Province, 2 Golds, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 2 Workshops
Draws into hand 3 Workshops, 2 Coppers
Ends turn owning: 8 Coppers, 7 Estates, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 1 Copper, 2 Golds, 1 Province, 1 Silver
Played 2 Golds, 1 Silver, 1 Copper
... and has 9 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 1 Silver, 2 Golds, 1 Province
Draws into hand 1 Province, 2 Coppers, 1 Smithy, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Workshop, 1 Copper, 1 Workshop, 2 Estates
Ends turn owning: 8 Coppers, 8 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 3 Coppers, 1 Province, 1 Smithy
Played Smithy.
... and Drew Smithy into hand.
... and Drew Estate into hand.
... and Drew Estate into hand.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Smithy, 2 Estates, 1 Province, 1 Smithy
... and reshuffles
Draws into hand 1 Smithy, 1 Gold, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 4 Estates, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Estate
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 2 Workshops
Ends turn owning: 9 Coppers, 8 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Province into hand.
Played 1 Gold, 3 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 3 Coppers, 1 Gold, 1 Smithy, 2 Estates, 1 Province
Draws into hand 1 Copper, 1 Silver, 1 Estate, 1 Silver, 1 Smithy
Ends turn owning: 7 Coppers, 4 Estates, 1 Gardens, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Workshop, 1 Estate, 1 Gardens, 1 Workshop, 1 Copper
Ends turn owning: 10 Coppers, 8 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 1 Copper, 1 Estate, 2 Silvers, 1 Smithy
Played Smithy.
... and Drew Province into hand.
... and Drew Gold into hand.
... and Drew Copper into hand.
Played 1 Gold, 2 Silvers, 2 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 2 Silvers, 1 Gold, 1 Smithy, 1 Estate, 1 Province
Draws into hand 1 Province, 1 Silver, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 1 Gardens, 2 Golds, 4 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 1 Copper, 1 Estate, 1 Gardens, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 1 Gardens, 1 Workshop
Draws into hand 1 Copper, 2 Estates, 2 Workshops
Ends turn owning: 11 Coppers, 8 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 2 Coppers, 1 Estate, 1 Province, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Estate, 1 Province
... and reshuffles
Draws into hand 1 Gardens, 1 Copper, 1 Silver, 1 Gardens, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 2 Gardenss, 2 Golds, 4 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Gardens, 1 Copper, 2 Estates, 1 Copper
Ends turn owning: 12 Coppers, 8 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 15 ===
With hand: 2 Coppers, 2 Gardenss, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 2 Gardenss
Draws into hand 1 Province, 1 Smithy, 1 Province, 1 Silver, 1 Province
Ends turn owning: 7 Coppers, 4 Estates, 3 Gardenss, 2 Golds, 4 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 2 Coppers, 2 Estates, 1 Gardens
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 2 Estates, 1 Gardens
Draws into hand 1 Copper, 2 Workshops, 2 Coppers
Ends turn owning: 12 Coppers, 9 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 16 ===
With hand: 3 Provinces, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and Drew Estate into hand.
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Silver, 1 Smithy, 1 Estate, 3 Provinces
Draws into hand 1 Gold, 1 Estate, 2 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 5 Estates, 3 Gardenss, 2 Golds, 4 Provinces, 3 Silvers, 2 Smithys
Game ended in 16 turns.
GardensCounterPlay Won!
GardensCounterPlay Total Score is: 35
7 Coppers, 5 Estates, 3 Gardenss, 2 Golds, 4 Provinces, 3 Silvers, 2 Smithys
GardensWorkshop Total Score is: 24
12 Coppers, 9 Estates, 5 Gardenss, 10 Workshops
Trash contains:
GardensCounterPlay GainSequence was:
Smithy, Silver, Smithy, Silver, Gold,
Gold, Province, Province, Silver, Province,
Estate, Gardens, Province, Gardens, Gardens,
Estate,
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Estate,
Workshop, Workshop, Workshop, Estate, Workshop,
Estate, Workshop, Copper, Workshop, Estate,
Gardens, Estate, Gardens, Copper, Gardens,
Copper, Gardens, Copper, Gardens, Copper,
Estate,
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Estates, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Estate, 3 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 2 Coppers, 1 Estate, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 3 Coppers, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Workshop, 1 Estate, 2 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 3 Estates, 3 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Smithy, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 2 Smithys
== GardensWorkshop's turn 4 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 1 Estate
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 1 Workshop
Ends turn owning: 7 Coppers, 4 Estates, 4 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Estate into hand.
... and reshuffles
... and Drew Copper into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Smithy, 2 Estates
Draws into hand 1 Smithy, 2 Coppers, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 1 Silver, 2 Smithys
== GardensWorkshop's turn 5 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 4 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 5 Estates, 5 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and reshuffles
... and Drew Copper into hand.
... and Drew Estate into hand.
... and Drew Copper into hand.
Played 5 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 5 Coppers, 1 Smithy, 2 Estates
Draws into hand 1 Copper, 1 Silver, 1 Estate, 1 Gold, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 4 Coppers, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Workshop
Draws into hand 2 Estates, 2 Workshops, 1 Copper
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 1 Copper, 1 Estate, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and reshuffles
... and Drew Copper into hand.
... and Drew Estate into hand.
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Gold
Discarded 3 Coppers, 1 Silver, 1 Gold, 1 Smithy, 2 Estates
Draws into hand 1 Estate, 2 Coppers, 1 Smithy, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
... and reshuffles
Draws into hand 1 Copper, 1 Workshop, 1 Copper, 1 Workshop, 1 Copper
Ends turn owning: 8 Coppers, 5 Estates, 8 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
Draws into hand 1 Estate, 2 Golds, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Workshops
Draws into hand 1 Workshop, 2 Estates, 1 Copper, 1 Workshop
Ends turn owning: 8 Coppers, 5 Estates, 10 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 1 Copper, 2 Estates, 2 Golds
Played 2 Golds, 1 Copper
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 1 Copper, 2 Golds, 2 Estates
Draws into hand 1 Silver, 1 Smithy, 1 Copper
... and reshuffles
Draws into hand 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 4 Golds, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Workshop, 1 Copper, 1 Estate, 1 Workshop, 1 Copper
Ends turn owning: 9 Coppers, 5 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Smithy into hand.
... and Drew Gold into hand.
... and Drew Gold into hand.
Played 2 Golds, 1 Silver, 2 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 1 Silver, 2 Golds, 1 Smithy, 1 Estate, 1 Smithy
Draws into hand 2 Estates, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 4 Golds, 1 Province, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 1 Workshop, 1 Estate, 1 Workshop, 1 Estate
Ends turn owning: 9 Coppers, 6 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Copper, 1 Gold, 1 Silver, 1 Gold, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 4 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Workshop, 1 Estate, 1 Workshop, 1 Copper
Ends turn owning: 10 Coppers, 6 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 2 Coppers, 2 Golds, 1 Silver
Played 2 Golds, 1 Silver, 2 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 1 Silver, 2 Golds
... and reshuffles
Draws into hand 1 Copper, 1 Smithy, 1 Silver, 1 Smithy, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 4 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Workshop, 3 Coppers, 1 Gardens
Ends turn owning: 10 Coppers, 7 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 1 Copper, 1 Gold, 1 Silver, 2 Smithys
Played Smithy.
... and Drew Gold into hand.
... and Drew Province into hand.
... and Drew Silver into hand.
Played 2 Golds, 2 Silvers, 1 Copper
... and has 11 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 2 Golds, 1 Smithy, 1 Province, 1 Smithy
Draws into hand 1 Gold, 1 Province, 1 Estate, 1 Copper, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 4 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 3 Coppers, 1 Gardens, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Gardens
Draws into hand 1 Copper, 1 Workshop, 1 Copper, 1 Estate, 1 Gardens
Ends turn owning: 10 Coppers, 8 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 1 Copper, 1 Estate, 2 Golds, 1 Province
Played 2 Golds, 1 Copper
... and has 7 coins and 1 buys available.
Bought 1 Gardens
Discarded 1 Copper, 2 Golds, 1 Estate, 1 Province
Draws into hand 2 Coppers, 1 Silver, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 4 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 2 Coppers, 1 Estate, 1 Gardens, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Gardens
Draws into hand 2 Coppers, 3 Estates
Ends turn owning: 10 Coppers, 9 Estates, 6 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Gardens
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 2 Coppers, 1 Estate
... and reshuffles
Draws into hand 1 Copper, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 4 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 2 Coppers, 3 Estates
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Estates
Draws into hand 1 Estate, 1 Workshop, 1 Gardens, 2 Workshops
Ends turn owning: 10 Coppers, 10 Estates, 6 Gardenss, 10 Workshops
== GardensCounterPlay's turn 15 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Silver into hand.
... and Drew Province into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Duchy
Discarded 4 Coppers, 1 Silver, 1 Smithy, 1 Estate, 1 Province
Draws into hand 1 Estate, 2 Golds, 1 Copper, 1 Silver
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 2 Gardenss, 4 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 16 ===
With hand: 1 Estate, 1 Gardens, 3 Workshops
Played Workshop.
... and gains a Estate.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 1 Estate, 1 Gardens, 2 Workshops
Draws into hand 3 Workshops, 1 Copper
... and reshuffles
Draws into hand 1 Copper
Ends turn owning: 11 Coppers, 11 Estates, 6 Gardenss, 10 Workshops
Game ended in 16 turns.
GardensWorkshop Won!
GardensWorkshop Total Score is: 29
11 Coppers, 11 Estates, 6 Gardenss, 10 Workshops
GardensCounterPlay Total Score is: 28
7 Coppers, 1 Duchy, 3 Estates, 2 Gardenss, 4 Golds, 3 Provinces, 3 Silvers, 2 Smithys
Trash contains:
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Estate,
Workshop, Estate, Workshop, Workshop, Workshop,
Copper, Workshop, Workshop, Gardens, Copper,
Gardens, Estate, Gardens, Copper, Gardens,
Estate, Gardens, Estate, Gardens, Estate,
Estate, Estate, Copper,
GardensCounterPlay GainSequence was:
Smithy, Silver, Smithy, Gold, Silver,
Gold, Gold, Gold, Province, Silver,
Province, Province, Gardens, Gardens, Duchy,
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Estate, 1 Copper, 1 Silver, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Estate, 3 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Smithy, 1 Estate, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 2 Smithys
== GardensWorkshop's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Copper, 1 Estate, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 4 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Estate into hand.
... and reshuffles
... and Drew Copper into hand.
Played 5 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 5 Coppers, 1 Smithy, 2 Estates
Draws into hand 1 Smithy, 1 Estate, 1 Silver, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 4 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Workshop, 1 Estate
... and reshuffles
Draws into hand 2 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 3 Estates, 5 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and reshuffles
... and Drew Copper into hand.
... and Drew Silver into hand.
... and Drew Estate into hand.
Played 2 Silvers, 3 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 3 Coppers, 2 Silvers, 1 Smithy, 2 Estates
Draws into hand 1 Copper, 1 Smithy, 1 Estate, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 5 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 2 Workshops, 2 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 4 Estates, 6 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and reshuffles
... and Drew Gold into hand.
... and Drew Silver into hand.
Played 1 Gold, 1 Silver, 4 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate
Draws into hand 2 Coppers, 1 Estate, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Estate, 3 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Smithy, 1 Estate
... and reshuffles
Draws into hand 1 Gold, 1 Smithy, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 1 Workshop, 2 Coppers
Ends turn owning: 7 Coppers, 5 Estates, 8 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 1 Estate, 1 Gold, 1 Silver, 2 Smithys
Played Smithy.
... and Drew Gold into hand.
... and Drew Silver into hand.
... and Drew Copper into hand.
Played 2 Golds, 2 Silvers, 1 Copper
... and has 11 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 2 Golds, 1 Smithy, 1 Estate, 1 Smithy
Draws into hand 4 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Copper, 1 Estate, 1 Workshop, 1 Copper, 1 Workshop
Ends turn owning: 7 Coppers, 5 Estates, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Silver
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Silver
... and reshuffles
Draws into hand 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Workshop, 1 Copper, 1 Workshop, 1 Estate, 1 Workshop
Ends turn owning: 7 Coppers, 6 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 2 Coppers, 1 Estate, 2 Silvers
Played 2 Silvers, 2 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 2 Silvers, 1 Estate
Draws into hand 1 Smithy, 1 Estate, 1 Copper, 2 Golds
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 1 Province, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Estate, 2 Workshops, 1 Estate, 1 Copper
Ends turn owning: 8 Coppers, 6 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 1 Copper, 1 Estate, 2 Golds, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Copper into hand.
... and Drew Estate into hand.
Played 2 Golds, 1 Silver, 2 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 1 Silver, 2 Golds, 1 Smithy, 2 Estates
Draws into hand 2 Coppers, 1 Province, 1 Smithy, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 2 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
... and reshuffles
Draws into hand 1 Copper, 2 Workshops, 1 Estate, 1 Copper
Ends turn owning: 9 Coppers, 6 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 2 Coppers, 1 Province, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and reshuffles
... and Drew Gold into hand.
... and Drew Silver into hand.
Played 1 Gold, 2 Silvers, 3 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 2 Silvers, 1 Gold, 1 Smithy, 1 Province
Draws into hand 1 Copper, 1 Silver, 1 Estate, 1 Province, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 3 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 2 Coppers, 1 Estate, 1 Copper, 1 Gardens
Ends turn owning: 9 Coppers, 7 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 2 Coppers, 1 Estate, 1 Province, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Estate, 1 Province
Draws into hand 2 Estates, 1 Gold, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 3 Coppers, 1 Estate, 1 Gardens
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Estate, 1 Gardens
Draws into hand 1 Copper, 1 Workshop, 1 Copper, 2 Workshops
Ends turn owning: 9 Coppers, 8 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 1 Copper, 2 Estates, 1 Gold, 1 Silver
Played 1 Gold, 1 Silver, 1 Copper
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 1 Copper, 1 Silver, 1 Gold, 2 Estates
Draws into hand 1 Smithy, 1 Copper, 1 Gardens
... and reshuffles
Draws into hand 1 Gold, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Workshop, 1 Gardens, 1 Copper, 1 Workshop, 1 Estate
Ends turn owning: 9 Coppers, 9 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 15 ===
With hand: 1 Copper, 1 Estate, 1 Gardens, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Gold, 4 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Duchy
Discarded 4 Coppers, 1 Gold, 1 Smithy, 1 Estate, 1 Gardens
Draws into hand 1 Estate, 2 Silvers, 1 Estate, 1 Gold
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 1 Copper, 1 Estate, 1 Gardens, 2 Workshops
Played Workshop.
... and gains a Estate.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 1 Gardens, 1 Workshop
Draws into hand 1 Estate, 1 Copper, 1 Estate, 1 Workshop, 1 Estate
Ends turn owning: 10 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 16 ===
With hand: 2 Estates, 1 Gold, 2 Silvers
Played 1 Gold, 2 Silvers
... and has 7 coins and 1 buys available.
Bought 1 Duchy
Discarded 2 Silvers, 1 Gold, 2 Estates
Draws into hand 3 Provinces, 2 Silvers
Ends turn owning: 7 Coppers, 2 Duchies, 3 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 16 ===
With hand: 1 Copper, 3 Estates, 1 Workshop
Played Workshop.
... and gains a Estate.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 3 Estates
Draws into hand 1 Gardens, 2 Workshops
... and reshuffles
Draws into hand 1 Estate, 1 Copper
Ends turn owning: 11 Coppers, 11 Estates, 5 Gardenss, 10 Workshops
Game ended in 16 turns.
GardensCounterPlay Won!
GardensCounterPlay Total Score is: 33
7 Coppers, 2 Duchies, 3 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 4 Silvers, 2 Smithys
GardensWorkshop Total Score is: 26
11 Coppers, 11 Estates, 5 Gardenss, 10 Workshops
Trash contains:
GardensCounterPlay GainSequence was:
Smithy, Silver, Smithy, Silver, Gold,
Gold, Silver, Province, Silver, Gardens,
Province, Province, Gardens, Gardens, Duchy,
Duchy,
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Workshop,
Workshop, Estate, Workshop, Estate, Workshop,
Workshop, Workshop, Gardens, Estate, Gardens,
Copper, Gardens, Copper, Gardens, Estate,
Estate, Gardens, Estate, Estate, Copper,
Estate, Copper,
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 2 Estates, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 3 Coppers, 1 Workshop, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 2 Estates, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 4 Coppers, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Workshop
Draws into hand 1 Workshop, 1 Copper, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 4 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Smithy, 1 Estate, 1 Copper, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 4 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Copper, 1 Estate
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 5 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
Draws into hand 1 Estate, 1 Silver, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 5 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Workshop, 1 Copper, 1 Estate, 1 Workshop, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 6 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 2 Coppers, 2 Estates, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 2 Coppers, 1 Silver, 2 Estates
... and reshuffles
Draws into hand 1 Silver, 1 Smithy, 1 Copper, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 2 Coppers, 2 Workshops, 1 Estate
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 2 Coppers, 2 Silvers, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Gold into hand.
Played 1 Gold, 2 Silvers, 3 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Gold
Discarded 3 Coppers, 2 Silvers, 1 Gold, 1 Smithy, 1 Estate
Draws into hand 1 Copper, 1 Smithy, 1 Copper, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Workshop
... and reshuffles
Draws into hand 1 Copper, 1 Workshop, 2 Coppers
Ends turn owning: 7 Coppers, 6 Estates, 8 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 2 Coppers, 2 Estates, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Copper into hand.
Played 5 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 5 Coppers, 1 Smithy, 2 Estates
Draws into hand 1 Copper, 1 Gold, 2 Silvers, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Workshops
Draws into hand 1 Estate, 1 Workshop, 2 Estates, 1 Workshop
Ends turn owning: 7 Coppers, 6 Estates, 10 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 1 Copper, 1 Gold, 2 Silvers, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Gold into hand.
Played 2 Golds, 2 Silvers, 2 Coppers
... and has 12 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 2 Silvers, 2 Golds, 1 Smithy, 1 Estate
... and reshuffles
Draws into hand 1 Estate, 1 Gold, 1 Silver, 1 Smithy, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 3 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 3 Estates, 1 Workshop
Draws into hand 3 Estates, 2 Coppers
Ends turn owning: 8 Coppers, 6 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 1 Estate, 1 Gold, 2 Silvers, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Smithy into hand.
... and Drew Gold into hand.
Played 2 Golds, 2 Silvers, 1 Copper
... and has 11 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 2 Golds, 1 Smithy, 1 Estate, 1 Smithy
Draws into hand 1 Estate, 1 Province, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 2 Coppers, 3 Estates
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Estates
Draws into hand 2 Workshops, 1 Copper, 1 Workshop, 1 Copper
Ends turn owning: 8 Coppers, 7 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 3 Coppers, 1 Estate, 1 Province
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Estate, 1 Province
Draws into hand 1 Silver, 1 Copper, 1 Estate, 2 Coppers
Ends turn owning: 7 Coppers, 4 Estates, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Workshop
... and reshuffles
Draws into hand 2 Coppers, 2 Estates
Ends turn owning: 8 Coppers, 8 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Gardens
Discarded 3 Coppers, 1 Silver, 1 Estate
... and reshuffles
Draws into hand 1 Gardens, 1 Copper, 1 Silver, 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 4 Estates, 1 Gardens, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Estate, 2 Workshops, 1 Estate, 1 Workshop
Ends turn owning: 8 Coppers, 9 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 2 Coppers, 1 Estate, 1 Gardens, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Estate, 1 Gardens
Draws into hand 1 Copper, 1 Province, 1 Silver, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 2 Gardenss, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 2 Estates, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 2 Estates, 2 Workshops
Draws into hand 1 Estate, 1 Workshop, 2 Coppers, 1 Estate
Ends turn owning: 9 Coppers, 9 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 2 Coppers, 1 Estate, 1 Province, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Estate, 1 Province
Draws into hand 1 Smithy, 1 Gold, 1 Copper, 1 Gold, 1 Province
Ends turn owning: 7 Coppers, 4 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 2 Coppers, 2 Workshops, 1 Gardens
Ends turn owning: 9 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
Game ended in 14 turns.
GardensWorkshop Won!
GardensWorkshop Total Score is: 25
9 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
GardensCounterPlay Total Score is: 22
7 Coppers, 4 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
Trash contains:
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Workshop,
Estate, Workshop, Workshop, Estate, Workshop,
Estate, Workshop, Workshop, Gardens, Copper,
Estate, Gardens, Estate, Gardens, Estate,
Gardens, Copper, Gardens, Estate,
GardensCounterPlay GainSequence was:
Smithy, Silver, Silver, Gold, Smithy,
Gold, Silver, Province, Province, Estate,
Gardens, Gardens, Gardens,
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 3 Coppers, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Smithy, 2 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Workshop, 1 Estate, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 3 Coppers, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Estate into hand.
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
Draws into hand 2 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 3 Coppers, 1 Workshop, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 4 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Copper, 1 Smithy, 1 Gold, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 4 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Estate, 1 Copper
... and reshuffles
Draws into hand 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 6 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 3 Coppers, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Estate into hand.
... and Drew Silver into hand.
Played 1 Gold, 1 Silver, 4 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate
... and reshuffles
Draws into hand 1 Smithy, 2 Coppers, 1 Gold, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 5 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Workshop, 2 Coppers, 1 Estate, 1 Workshop
Ends turn owning: 7 Coppers, 3 Estates, 7 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 3 Coppers, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Gold into hand.
... and Drew Estate into hand.
... and Drew Copper into hand.
Played 2 Golds, 4 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 4 Coppers, 2 Golds, 1 Smithy, 1 Estate
Draws into hand 1 Silver, 1 Estate, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 6 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 4 Workshops
Ends turn owning: 7 Coppers, 4 Estates, 8 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Estate, 1 Silver
... and reshuffles
Draws into hand 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 1 Copper, 4 Workshops
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 4 Workshops
Draws into hand 1 Estate
... and reshuffles
Draws into hand 3 Workshops, 1 Estate
Ends turn owning: 8 Coppers, 4 Estates, 9 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Gold, 2 Estates, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 2 Estates, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 2 Estates, 2 Workshops
Draws into hand 2 Workshops, 1 Copper, 1 Workshop, 1 Estate
Ends turn owning: 9 Coppers, 4 Estates, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 2 Coppers, 2 Estates, 1 Gold
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 2 Coppers, 1 Gold, 2 Estates
Draws into hand 1 Smithy, 1 Gold, 1 Province, 1 Copper, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 2 Coppers, 1 Estate, 2 Coppers
Ends turn owning: 10 Coppers, 4 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 1 Copper, 1 Gold, 1 Province, 2 Smithys
Played Smithy.
... and Drew Copper into hand.
... and Drew Silver into hand.
... and reshuffles
... and Drew Estate into hand.
Played 1 Gold, 1 Silver, 2 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate, 1 Province, 1 Smithy
Draws into hand 1 Copper, 1 Silver, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 1 Province, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Workshop, 1 Copper, 1 Workshop, 1 Copper, 1 Workshop
Ends turn owning: 10 Coppers, 4 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Gardens
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Gold, 1 Estate, 1 Copper, 2 Silvers
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 2 Golds, 1 Province, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Copper, 2 Workshops, 1 Estate
Ends turn owning: 10 Coppers, 5 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 1 Copper, 1 Estate, 1 Gold, 2 Silvers
Played 1 Gold, 2 Silvers, 1 Copper
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 1 Gold, 1 Estate
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Gold, 1 Estate, 1 Copper, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 2 Golds, 2 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Workshop, 1 Copper, 1 Estate, 1 Workshop, 1 Estate
Ends turn owning: 10 Coppers, 6 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Smithy into hand.
... and Drew Gardens into hand.
Played 1 Gold, 1 Silver, 2 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate, 1 Gardens, 1 Smithy
Draws into hand 1 Estate, 3 Coppers, 1 Province
Ends turn owning: 7 Coppers, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 4 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 2 Coppers, 2 Gardenss, 1 Workshop
Ends turn owning: 11 Coppers, 6 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 3 Coppers, 1 Estate, 1 Province
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 1 Estate, 1 Province
Draws into hand 1 Gardens, 1 Copper, 2 Silvers, 1 Province
Ends turn owning: 7 Coppers, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 5 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 2 Coppers, 2 Gardenss, 1 Workshop
Played Workshop.
... and gains a Estate.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Gardenss
Draws into hand 1 Copper, 1 Workshop, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 11 Coppers, 8 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 15 ===
With hand: 1 Copper, 1 Gardens, 1 Province, 2 Silvers
Played 2 Silvers, 1 Copper
... and has 5 coins and 1 buys available.
Bought 1 Duchy
Discarded 1 Copper, 2 Silvers, 1 Province, 1 Gardens
Draws into hand 1 Estate, 1 Silver, 1 Gold, 1 Copper
... and reshuffles
Draws into hand 1 Copper
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 5 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Estate.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 2 Workshops, 1 Estate, 1 Gardens, 1 Copper
Ends turn owning: 11 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 16 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Silver
Played 1 Gold, 1 Silver, 2 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Duchy
Discarded 2 Coppers, 1 Silver, 1 Gold, 1 Estate
Draws into hand 1 Estate, 1 Gardens, 1 Silver, 2 Coppers
Ends turn owning: 7 Coppers, 2 Duchies, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 5 Silvers, 2 Smithys
== GardensWorkshop's turn 16 ===
With hand: 1 Copper, 1 Estate, 1 Gardens, 2 Workshops
Played Workshop.
... and gains a Estate.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 1 Gardens, 1 Workshop
Draws into hand 1 Copper, 2 Workshops
... and reshuffles
Draws into hand 2 Coppers
Ends turn owning: 12 Coppers, 11 Estates, 5 Gardenss, 10 Workshops
Game ended in 16 turns.
GardensCounterPlay Won!
GardensCounterPlay Total Score is: 27
7 Coppers, 2 Duchies, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 5 Silvers, 2 Smithys
GardensWorkshop Total Score is: 26
12 Coppers, 11 Estates, 5 Gardenss, 10 Workshops
Trash contains:
GardensCounterPlay GainSequence was:
Smithy, Silver, Gold, Silver, Gold,
Province, Smithy, Silver, Silver, Gardens,
Gardens, Province, Gardens, Silver, Duchy,
Duchy,
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Workshop,
Workshop, Workshop, Workshop, Estate, Workshop,
Copper, Workshop, Copper, Gardens, Copper,
Gardens, Gardens, Estate, Gardens, Estate,
Gardens, Copper, Estate, Estate, Estate,
Estate, Estate, Copper,
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Estate, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 3 Coppers, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 2 Coppers, 1 Workshop, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 2 Estates, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Estate, 1 Copper, 1 Workshop, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 4 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Smithy, 1 Silver, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 4 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Copper, 1 Estate
... and reshuffles
Draws into hand 1 Workshop, 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 6 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Estate into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Smithy, 2 Estates
Draws into hand 1 Copper, 1 Estate, 2 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 5 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 2 Coppers, 2 Workshops, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 7 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 3 Coppers, 1 Silver, 1 Estate
... and reshuffles
Draws into hand 1 Estate, 2 Coppers, 1 Estate, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Workshops
Draws into hand 1 Estate, 3 Workshops, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 9 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 2 Coppers, 2 Estates, 1 Smithy
Played Smithy.
... and Drew Smithy into hand.
... and Drew Copper into hand.
... and Drew Silver into hand.
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 1 Silver, 1 Smithy, 2 Estates, 1 Smithy
Draws into hand 1 Copper, 1 Gold, 1 Copper, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Copper, 3 Workshops
Ends turn owning: 8 Coppers, 4 Estates, 10 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 3 Coppers, 1 Gold, 1 Silver
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Gold
Discarded 3 Coppers, 1 Silver, 1 Gold
Draws into hand 1 Estate, 1 Copper
... and reshuffles
Draws into hand 1 Smithy, 1 Silver, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Estate, 2 Coppers, 2 Workshops
Ends turn owning: 8 Coppers, 5 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 1 Copper, 1 Estate, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 1 Silver, 1 Gold, 1 Smithy, 2 Estates
Draws into hand 1 Silver, 1 Copper, 1 Estate, 1 Gold, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Estate, 1 Workshop, 1 Estate, 1 Workshop, 1 Copper
Ends turn owning: 8 Coppers, 6 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Silver
Played 1 Gold, 1 Silver, 2 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Gold, 1 Estate
Draws into hand 1 Smithy, 1 Copper, 1 Silver, 1 Copper
... and reshuffles
Draws into hand 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Copper, 1 Workshop, 1 Copper, 1 Estate, 1 Workshop
Ends turn owning: 9 Coppers, 6 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 2 Coppers, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Gardens into hand.
... and Drew Copper into hand.
Played 1 Gold, 1 Silver, 4 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Province
Discarded 4 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Gardens
Draws into hand 1 Estate, 1 Smithy, 1 Silver, 1 Estate, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 1 Workshop
... and reshuffles
Draws into hand 2 Coppers, 1 Estate
Ends turn owning: 9 Coppers, 7 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 2 Estates, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Silver into hand.
... and Drew Province into hand.
Played 1 Gold, 2 Silvers, 1 Copper
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 1 Gold, 1 Smithy, 2 Estates, 1 Province
Draws into hand 1 Estate, 2 Coppers
... and reshuffles
Draws into hand 1 Silver, 1 Province
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop, 1 Gardens, 1 Estate, 1 Workshop, 1 Copper
Ends turn owning: 9 Coppers, 8 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 2 Coppers, 1 Estate, 1 Province, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Estate, 1 Province
Draws into hand 1 Estate, 1 Copper, 1 Smithy, 1 Gardens, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 1 Copper, 1 Estate, 1 Gardens, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 1 Gardens, 1 Workshop
Draws into hand 2 Coppers, 1 Gardens, 1 Estate, 1 Workshop
Ends turn owning: 10 Coppers, 8 Estates, 6 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 1 Copper, 2 Estates, 1 Gardens, 1 Smithy
Played Smithy.
... and Drew Province into hand.
... and Drew Gold into hand.
... and Drew Copper into hand.
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Duchy
Discarded 2 Coppers, 1 Gold, 1 Smithy, 2 Estates, 1 Province, 1 Gardens
Draws into hand 2 Coppers, 2 Silvers, 1 Province
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 2 Coppers, 1 Estate, 1 Gardens, 1 Workshop
Played Workshop.
... and gains a Estate.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Gardens
Draws into hand 1 Workshop, 2 Estates, 1 Workshop, 1 Copper
Ends turn owning: 10 Coppers, 10 Estates, 6 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 2 Coppers, 1 Province, 2 Silvers
Played 2 Silvers, 2 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Duchy
Discarded 2 Coppers, 2 Silvers, 1 Province
Draws into hand 1 Copper, 1 Gold, 1 Smithy
... and reshuffles
Draws into hand 1 Gardens, 1 Duchy
Ends turn owning: 7 Coppers, 2 Duchies, 3 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Estate.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Copper, 1 Workshop, 1 Gardens, 1 Workshop, 1 Estate
Ends turn owning: 11 Coppers, 11 Estates, 6 Gardenss, 10 Workshops
Game ended in 15 turns.
GardensCounterPlay Won!
GardensWorkshop Total Score is: 29
11 Coppers, 11 Estates, 6 Gardenss, 10 Workshops
GardensCounterPlay Total Score is: 31
7 Coppers, 2 Duchies, 3 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
Trash contains:
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Workshop,
Workshop, Workshop, Estate, Workshop, Workshop,
Workshop, Copper, Gardens, Estate, Gardens,
Estate, Gardens, Copper, Gardens, Estate,
Gardens, Estate, Gardens, Copper, Estate,
Estate, Estate, Copper,
GardensCounterPlay GainSequence was:
Smithy, Silver, Silver, Gold, Smithy,
Silver, Gold, Province, Gardens, Province,
Province, Gardens, Duchy, Duchy,
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Smithy, 1 Estate, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Workshop, 1 Estate, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
Draws into hand 2 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 3 Coppers, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 3 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 2 Coppers, 2 Estates, 1 Gold
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 2 Coppers, 1 Gold, 2 Estates
Draws into hand 1 Copper, 1 Estate, 2 Coppers, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 1 Silver, 2 Smithys
== GardensWorkshop's turn 4 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Workshop
... and reshuffles
Draws into hand 1 Estate, 1 Copper, 1 Workshop
Ends turn owning: 7 Coppers, 4 Estates, 4 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
... and reshuffles
Draws into hand 1 Silver, 2 Coppers, 1 Smithy, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Silver, 2 Smithys
== GardensWorkshop's turn 5 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 3 Coppers, 1 Estate, 1 Workshop
Ends turn owning: 7 Coppers, 5 Estates, 5 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 2 Coppers, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Smithy into hand.
... and Drew Copper into hand.
Played 1 Gold, 1 Silver, 4 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Province
Discarded 4 Coppers, 1 Silver, 1 Gold, 2 Smithys
Draws into hand 1 Gold, 1 Estate, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 1 Silver, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop, 1 Estate, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 2 Coppers, 2 Estates, 1 Gold
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 2 Coppers, 1 Gold, 2 Estates
Draws into hand 1 Copper, 1 Estate
... and reshuffles
Draws into hand 1 Smithy, 1 Copper, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
... and reshuffles
Draws into hand 2 Workshops, 1 Copper, 1 Workshop, 1 Estate
Ends turn owning: 7 Coppers, 6 Estates, 8 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Gold into hand.
... and Drew Smithy into hand.
... and Drew Estate into hand.
Played 2 Golds, 2 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 2 Golds, 1 Smithy, 2 Estates, 1 Smithy
Draws into hand 1 Province, 1 Copper, 1 Silver, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Estate, 2 Coppers, 1 Estate, 1 Workshop
Ends turn owning: 8 Coppers, 6 Estates, 9 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 3 Coppers, 1 Province, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 1 Silver, 1 Province
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Silver
... and reshuffles
Draws into hand 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Estate, 1 Workshop, 1 Estate, 2 Coppers
Ends turn owning: 8 Coppers, 7 Estates, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Smithy into hand.
... and Drew Gold into hand.
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate, 1 Smithy
Draws into hand 1 Silver, 1 Copper, 1 Province, 1 Silver, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 2 Workshops, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 8 Coppers, 8 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 1 Copper, 1 Estate, 1 Province, 2 Silvers
Played 2 Silvers, 1 Copper
... and has 5 coins and 1 buys available.
Bought 1 Gardens
Discarded 1 Copper, 2 Silvers, 1 Estate, 1 Province
Draws into hand 1 Gold, 1 Copper, 1 Estate, 1 Province, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Workshop
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Estate
Ends turn owning: 8 Coppers, 9 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Province
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Gold, 1 Estate, 1 Province
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Copper, 1 Smithy, 1 Estate, 1 Province
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 2 Coppers, 1 Estate, 1 Workshop, 1 Gardens
Ends turn owning: 8 Coppers, 10 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 2 Coppers, 1 Estate, 1 Province, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Province into hand.
... and Drew Estate into hand.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Smithy, 2 Estates, 2 Provinces
Draws into hand 1 Gardens, 1 Copper, 1 Estate, 1 Copper, 1 Silver
Ends turn owning: 7 Coppers, 4 Estates, 2 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 2 Coppers, 1 Estate, 1 Gardens, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Copper
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Gardens
Draws into hand 1 Estate, 1 Workshop, 1 Copper, 1 Estate, 1 Workshop
Ends turn owning: 9 Coppers, 10 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 2 Coppers, 1 Estate, 1 Gardens, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Estate, 1 Gardens
Draws into hand 1 Silver, 1 Smithy, 1 Silver, 1 Gardens, 1 Copper
Ends turn owning: 7 Coppers, 4 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Copper, 2 Workshops, 2 Estates
Ends turn owning: 10 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
Game ended in 14 turns.
GardensCounterPlay Won!
GardensCounterPlay Total Score is: 28
7 Coppers, 4 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 3 Silvers, 2 Smithys
GardensWorkshop Total Score is: 25
10 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
Trash contains:
GardensCounterPlay GainSequence was:
Smithy, Silver, Gold, Smithy, Gold,
Province, Silver, Province, Silver, Province,
Gardens, Gardens, Estate, Gardens,
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Estate, Workshop,
Workshop, Estate, Workshop, Workshop, Workshop,
Estate, Workshop, Copper, Workshop, Estate,
Gardens, Estate, Gardens, Estate, Gardens,
Estate, Gardens, Copper, Gardens, Copper,
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 3 Coppers, 1 Workshop, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Silver, 1 Estate, 1 Copper, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 3 Coppers, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 4 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Silver, 5 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 5 Coppers, 1 Silver, 1 Smithy, 1 Estate
Draws into hand 2 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 1 Silver, 1 Smithy
== GardensWorkshop's turn 4 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Copper, 1 Workshop
... and reshuffles
Draws into hand 1 Copper, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 5 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Copper, 1 Silver, 1 Smithy, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 5 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Workshop, 1 Estate, 2 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 4 Estates, 6 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 3 Coppers, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Gold into hand.
... and Drew Estate into hand.
Played 1 Gold, 1 Silver, 4 Coppers
... and has 9 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate
... and reshuffles
Draws into hand 1 Estate, 1 Copper, 1 Smithy, 1 Silver, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 6 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 1 Workshop, 2 Coppers, 1 Workshop
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 1 Copper, 2 Estates, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and Drew Gold into hand.
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 1 Silver, 1 Gold, 1 Smithy, 2 Estates
Draws into hand 1 Estate, 3 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 7 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Workshops
... and reshuffles
Draws into hand 1 Workshop, 1 Copper, 1 Estate, 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 5 Estates, 9 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 3 Coppers, 1 Estate, 1 Silver
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 3 Coppers, 1 Silver, 1 Estate
Draws into hand 1 Copper, 1 Gold
... and reshuffles
Draws into hand 1 Gold, 1 Copper, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 1 Province, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Workshop, 1 Estate, 3 Workshops
Ends turn owning: 7 Coppers, 6 Estates, 10 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 2 Coppers, 2 Golds, 1 Silver
Played 2 Golds, 1 Silver, 2 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 1 Silver, 2 Golds
Draws into hand 1 Copper, 1 Province, 1 Copper, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 1 Estate, 4 Workshops
Played Workshop.
... and gains a Gardens.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 1 Estate, 3 Workshops
Draws into hand 2 Workshops, 1 Copper, 1 Workshop, 1 Copper
Ends turn owning: 8 Coppers, 6 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 2 Coppers, 2 Estates, 1 Province
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought nothing
Discarded 2 Coppers, 2 Estates, 1 Province
Draws into hand 1 Silver, 1 Estate, 1 Copper, 1 Smithy, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 2 Coppers, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 3 Workshops
Draws into hand 1 Estate, 1 Workshop, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 8 Coppers, 7 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Smithy into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Copper into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 4 Coppers, 1 Silver, 1 Smithy, 1 Estate, 1 Smithy
Draws into hand 2 Provinces, 2 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 2 Workshops
Ends turn owning: 8 Coppers, 8 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 2 Coppers, 2 Provinces, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 2 Provinces
Draws into hand 1 Copper, 1 Estate, 2 Golds, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 2 Coppers, 1 Workshop, 1 Copper, 1 Estate
Ends turn owning: 8 Coppers, 9 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 1 Copper, 2 Estates, 2 Golds
Played 2 Golds, 1 Copper
... and has 7 coins and 1 buys available.
Bought 1 Gardens
Discarded 1 Copper, 2 Golds, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Smithy, 1 Copper, 1 Gold, 1 Province
Ends turn owning: 7 Coppers, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Copper, 4 Estates
Ends turn owning: 8 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 2 Coppers, 1 Gold, 1 Province, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Estate into hand.
... and Drew Gardens into hand.
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Duchy
Discarded 2 Coppers, 1 Gold, 1 Smithy, 2 Estates, 1 Province, 1 Gardens
Draws into hand 1 Gold, 1 Silver, 1 Province, 1 Smithy, 1 Copper
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 3 Gardenss, 2 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 1 Copper, 4 Estates
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 4 Estates
Draws into hand 1 Workshop, 1 Estate, 1 Copper, 2 Workshops
Ends turn owning: 9 Coppers, 10 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 1 Copper, 1 Gold, 1 Province, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 1 Silver, 1 Gold, 1 Smithy, 1 Estate, 1 Province
Draws into hand 1 Gardens, 2 Coppers, 1 Silver, 1 Gardens
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Estate.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Estate, 1 Workshop, 1 Gardens, 2 Workshops
Ends turn owning: 10 Coppers, 11 Estates, 5 Gardenss, 10 Workshops
Game ended in 15 turns.
GardensCounterPlay Won!
GardensWorkshop Total Score is: 26
10 Coppers, 11 Estates, 5 Gardenss, 10 Workshops
GardensCounterPlay Total Score is: 30
7 Coppers, 1 Duchy, 3 Estates, 3 Gardenss, 2 Golds, 3 Provinces, 2 Silvers, 2 Smithys
Trash contains:
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Workshop,
Workshop, Estate, Workshop, Estate, Workshop,
Workshop, Workshop, Estate, Gardens, Copper,
Gardens, Estate, Gardens, Estate, Gardens,
Estate, Gardens, Estate, Copper, Estate,
Copper,
GardensCounterPlay GainSequence was:
Smithy, Silver, Gold, Silver, Gold,
Province, Smithy, Province, Gardens, Gardens,
Gardens, Duchy, Province,
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Estate, 3 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Estate, 1 Copper, 1 Silver, 1 Smithy, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Estate, 2 Coppers, 2 Workshops
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Copper into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver, 1 Smithy, 2 Estates
Draws into hand 3 Coppers, 1 Estate
... and reshuffles
Draws into hand 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 1 Estate, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 4 Estates, 3 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
Draws into hand 4 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 4 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
Draws into hand 2 Coppers
... and reshuffles
Draws into hand 2 Workshops, 1 Estate
Ends turn owning: 7 Coppers, 4 Estates, 4 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 4 Coppers, 1 Silver
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Silver
Draws into hand 1 Estate, 1 Smithy, 1 Gold
... and reshuffles
Draws into hand 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 5 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 3 Coppers, 1 Workshop, 1 Copper
Ends turn owning: 7 Coppers, 5 Estates, 5 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and Drew Estate into hand.
Played 1 Gold, 4 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 4 Coppers, 1 Gold, 1 Smithy, 2 Estates
Draws into hand 1 Silver, 1 Gold, 3 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 6 ===
With hand: 4 Coppers, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Workshop
Draws into hand 3 Estates, 1 Copper, 1 Workshop
Ends turn owning: 7 Coppers, 5 Estates, 7 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 3 Coppers, 1 Gold, 1 Silver
Played 1 Gold, 1 Silver, 3 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 1 Silver, 1 Gold
Draws into hand 1 Estate, 1 Silver
... and reshuffles
Draws into hand 1 Copper, 2 Golds
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 1 Province, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 7 ===
With hand: 1 Copper, 3 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 3 Estates
... and reshuffles
Draws into hand 1 Estate, 2 Workshops, 1 Estate, 1 Workshop
Ends turn owning: 8 Coppers, 5 Estates, 8 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 1 Copper, 1 Estate, 2 Golds, 1 Silver
Played 2 Golds, 1 Silver, 1 Copper
... and has 9 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 1 Silver, 2 Golds, 1 Estate
Draws into hand 1 Province, 1 Estate, 1 Gold, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 2 Provinces, 2 Silvers, 1 Smithy
== GardensWorkshop's turn 8 ===
With hand: 2 Estates, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 2 Estates, 2 Workshops
Draws into hand 2 Coppers, 1 Estate, 2 Workshops
Ends turn owning: 9 Coppers, 5 Estates, 9 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 2 Coppers, 1 Estate, 1 Gold, 1 Province
Played 1 Gold, 2 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Smithy
Discarded 2 Coppers, 1 Gold, 1 Estate, 1 Province
Draws into hand 2 Coppers, 1 Smithy, 1 Estate, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 2 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 2 Coppers, 1 Estate, 2 Workshops
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 1 Estate, 1 Workshop
Draws into hand 1 Copper, 2 Workshops, 2 Coppers
Ends turn owning: 9 Coppers, 6 Estates, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Silver into hand.
Played 2 Silvers, 4 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 4 Coppers, 2 Silvers, 1 Smithy, 1 Estate
Draws into hand 1 Estate, 1 Gold, 1 Estate, 1 Gold, 1 Province
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 3 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 2 Workshops
Draws into hand 2 Coppers, 2 Estates, 1 Copper
Ends turn owning: 9 Coppers, 7 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 2 Estates, 2 Golds, 1 Province
Played 2 Golds
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Golds, 2 Estates, 1 Province
Draws into hand 1 Copper, 1 Province, 1 Gold, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 3 Golds, 3 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 2 Estates
Draws into hand 1 Workshop
... and reshuffles
Draws into hand 1 Estate, 1 Workshop, 1 Copper, 1 Estate
Ends turn owning: 9 Coppers, 8 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 3 Coppers, 1 Gold, 1 Province
Played 1 Gold, 3 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 3 Coppers, 1 Gold, 1 Province
Draws into hand 1 Smithy
... and reshuffles
Draws into hand 1 Silver, 1 Province, 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 3 Golds, 3 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 2 Coppers, 1 Estate, 1 Copper, 1 Workshop
Ends turn owning: 10 Coppers, 8 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 1 Copper, 1 Estate, 1 Province, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Gardens into hand.
... and Drew Province into hand.
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Gardens
Discarded 2 Coppers, 1 Silver, 1 Smithy, 1 Estate, 2 Provinces, 1 Gardens
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Smithy, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 3 Gardenss, 3 Golds, 3 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop, 1 Estate, 3 Workshops
Ends turn owning: 10 Coppers, 9 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Province into hand.
... and Drew Gold into hand.
... and Drew Copper into hand.
Played 1 Gold, 4 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gardens
Discarded 4 Coppers, 1 Gold, 1 Smithy, 1 Estate, 1 Province
Draws into hand 1 Gardens, 1 Gold, 1 Estate, 1 Silver, 1 Gold
Ends turn owning: 7 Coppers, 3 Estates, 4 Gardenss, 3 Golds, 3 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 1 Estate, 4 Workshops
Played Workshop.
... and gains a Gardens.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 1 Estate, 3 Workshops
Draws into hand 1 Copper, 1 Workshop, 1 Copper, 2 Estates
Ends turn owning: 11 Coppers, 9 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 15 ===
With hand: 1 Estate, 1 Gardens, 2 Golds, 1 Silver
Played 2 Golds, 1 Silver
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 1 Silver, 2 Golds, 1 Estate, 1 Gardens
Draws into hand 1 Copper
... and reshuffles
Draws into hand 1 Estate, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 4 Gardenss, 3 Golds, 4 Provinces, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Estate.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Workshop, 1 Gardens, 1 Workshop, 2 Estates
Ends turn owning: 11 Coppers, 11 Estates, 4 Gardenss, 10 Workshops
Game ended in 15 turns.
GardensCounterPlay Won!
GardensCounterPlay Total Score is: 35
7 Coppers, 3 Estates, 4 Gardenss, 3 Golds, 4 Provinces, 2 Silvers, 2 Smithys
GardensWorkshop Total Score is: 23
11 Coppers, 11 Estates, 4 Gardenss, 10 Workshops
Trash contains:
GardensCounterPlay GainSequence was:
Smithy, Silver, Gold, Silver, Gold,
Gold, Province, Province, Smithy, Province,
Gardens, Gardens, Gardens, Gardens, Province,
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Estate, Workshop,
Workshop, Estate, Workshop, Workshop, Workshop,
Copper, Workshop, Copper, Workshop, Estate,
Gardens, Estate, Estate, Gardens, Copper,
Gardens, Estate, Gardens, Copper, Estate,
Estate,
== GardensWorkshop's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 3 Coppers, 2 Estates
Ends turn owning: 7 Coppers, 3 Estates, 1 Workshop
== GardensCounterPlay's turn 1 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Estate, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Smithy
== GardensWorkshop's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Copper, 1 Estate, 1 Copper, 1 Workshop, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Workshops
== GardensCounterPlay's turn 2 ===
With hand: 3 Coppers, 2 Estates
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Silver
Discarded 3 Coppers, 2 Estates
... and reshuffles
Draws into hand 1 Silver, 1 Estate, 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 1 Smithy
== GardensWorkshop's turn 3 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Workshop
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 2 Coppers, 1 Estate, 2 Coppers
Ends turn owning: 7 Coppers, 3 Estates, 4 Workshops
== GardensCounterPlay's turn 3 ===
With hand: 2 Coppers, 2 Estates, 1 Silver
Played 1 Silver, 2 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Smithy
Discarded 2 Coppers, 1 Silver, 2 Estates
Draws into hand 3 Coppers, 1 Smithy, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Silver, 2 Smithys
== GardensWorkshop's turn 4 ===
With hand: 4 Coppers, 1 Estate
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Estate
Draws into hand 1 Estate, 1 Workshop
... and reshuffles
Draws into hand 1 Copper, 2 Workshops
Ends turn owning: 7 Coppers, 3 Estates, 5 Workshops
== GardensCounterPlay's turn 4 ===
With hand: 3 Coppers, 1 Estate, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Copper into hand.
... and reshuffles
... and Drew Estate into hand.
Played 5 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Silver
Discarded 5 Coppers, 1 Smithy, 2 Estates
Draws into hand 1 Copper, 1 Estate, 1 Smithy, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 5 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Estate, 2 Coppers, 1 Estate, 1 Workshop
Ends turn owning: 8 Coppers, 3 Estates, 6 Workshops
== GardensCounterPlay's turn 5 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and reshuffles
... and Drew Estate into hand.
... and Drew Copper into hand.
... and Drew Silver into hand.
Played 2 Silvers, 3 Coppers
... and has 7 coins and 1 buys available.
Bought 1 Gold
Discarded 3 Coppers, 2 Silvers, 1 Smithy, 2 Estates
Draws into hand 4 Coppers, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 2 Silvers, 2 Smithys
== GardensWorkshop's turn 6 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Workshop, 4 Coppers
Ends turn owning: 8 Coppers, 4 Estates, 7 Workshops
== GardensCounterPlay's turn 6 ===
With hand: 4 Coppers, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and reshuffles
... and Drew Estate into hand.
... and Drew Smithy into hand.
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Silver
Discarded 4 Coppers, 1 Smithy, 2 Estates, 1 Smithy
Draws into hand 1 Copper, 2 Silvers, 1 Copper, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 1 Gold, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 7 ===
With hand: 4 Coppers, 1 Workshop
Played Workshop.
... and gains a Workshop.
Played 4 Coppers
... and has 4 coins and 1 buys available.
Bought 1 Workshop
Discarded 4 Coppers, 1 Workshop
... and reshuffles
Draws into hand 2 Workshops, 1 Estate, 1 Copper, 1 Workshop
Ends turn owning: 8 Coppers, 4 Estates, 9 Workshops
== GardensCounterPlay's turn 7 ===
With hand: 2 Coppers, 1 Estate, 2 Silvers
Played 2 Silvers, 2 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 2 Coppers, 2 Silvers, 1 Estate
Draws into hand 1 Gold, 1 Copper
... and reshuffles
Draws into hand 2 Coppers, 1 Estate
Ends turn owning: 7 Coppers, 3 Estates, 2 Golds, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 8 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Workshop.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Estate, 1 Copper, 1 Workshop, 2 Coppers
Ends turn owning: 9 Coppers, 4 Estates, 10 Workshops
== GardensCounterPlay's turn 8 ===
With hand: 3 Coppers, 1 Estate, 1 Gold
Played 1 Gold, 3 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gold
Discarded 3 Coppers, 1 Gold, 1 Estate
Draws into hand 1 Copper, 1 Smithy, 2 Coppers, 1 Silver
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 9 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop, 1 Estate, 1 Copper, 2 Workshops
Ends turn owning: 9 Coppers, 5 Estates, 1 Gardens, 10 Workshops
== GardensCounterPlay's turn 9 ===
With hand: 3 Coppers, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Estate into hand.
... and Drew Silver into hand.
... and Drew Gold into hand.
Played 1 Gold, 2 Silvers, 3 Coppers
... and has 10 coins and 1 buys available.
Bought 1 Province
Discarded 3 Coppers, 2 Silvers, 1 Gold, 1 Smithy, 1 Estate
Draws into hand 1 Silver, 1 Estate, 1 Copper, 1 Smithy
... and reshuffles
Draws into hand 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 3 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 10 ===
With hand: 1 Copper, 1 Estate, 3 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 1 Estate, 2 Workshops
Draws into hand 1 Workshop, 3 Coppers, 1 Estate
Ends turn owning: 10 Coppers, 5 Estates, 2 Gardenss, 10 Workshops
== GardensCounterPlay's turn 10 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and Drew Province into hand.
... and Drew Copper into hand.
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 4 Coppers, 1 Silver, 1 Smithy, 1 Estate, 1 Province
Draws into hand 1 Gold, 1 Copper, 1 Estate, 2 Silvers
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 3 Golds, 1 Province, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 11 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop
... and reshuffles
Draws into hand 2 Coppers, 1 Workshop, 1 Copper
Ends turn owning: 10 Coppers, 6 Estates, 3 Gardenss, 10 Workshops
== GardensCounterPlay's turn 11 ===
With hand: 1 Copper, 1 Estate, 1 Gold, 2 Silvers
Played 1 Gold, 2 Silvers, 1 Copper
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 1 Gold, 1 Estate
Draws into hand 1 Gold, 1 Estate, 1 Gold, 1 Copper, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 3 Golds, 2 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 12 ===
With hand: 3 Coppers, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 2 Workshops
Draws into hand 1 Estate, 1 Copper, 1 Estate, 1 Copper, 1 Workshop
Ends turn owning: 10 Coppers, 7 Estates, 4 Gardenss, 10 Workshops
== GardensCounterPlay's turn 12 ===
With hand: 1 Copper, 1 Estate, 2 Golds, 1 Smithy
Played Smithy.
... and Drew Copper into hand.
... and reshuffles
... and Drew Province into hand.
... and Drew Province into hand.
Played 2 Golds, 2 Coppers
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 2 Coppers, 2 Golds, 1 Smithy, 1 Estate, 2 Provinces
Draws into hand 3 Coppers, 1 Silver, 1 Copper
Ends turn owning: 7 Coppers, 3 Estates, 1 Gardens, 3 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 13 ===
With hand: 2 Coppers, 2 Estates, 1 Workshop
Played Workshop.
... and gains a Gardens.
Played 2 Coppers
... and has 2 coins and 1 buys available.
Bought 1 Estate
Discarded 2 Coppers, 1 Workshop, 2 Estates
Draws into hand 1 Estate, 1 Workshop, 1 Copper, 1 Workshop, 1 Estate
Ends turn owning: 10 Coppers, 8 Estates, 5 Gardenss, 10 Workshops
== GardensCounterPlay's turn 13 ===
With hand: 4 Coppers, 1 Silver
Played 1 Silver, 4 Coppers
... and has 6 coins and 1 buys available.
Bought 1 Gardens
Discarded 4 Coppers, 1 Silver
Draws into hand 1 Gold, 1 Silver, 1 Copper, 1 Estate, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 3 Golds, 3 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 14 ===
With hand: 1 Copper, 2 Estates, 2 Workshops
Played Workshop.
... and gains a Gardens.
Played 1 Copper
... and has 1 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Copper, 1 Workshop, 2 Estates, 1 Workshop
Draws into hand 1 Workshop, 2 Coppers, 1 Estate, 1 Copper
Ends turn owning: 11 Coppers, 8 Estates, 6 Gardenss, 10 Workshops
== GardensCounterPlay's turn 14 ===
With hand: 1 Copper, 1 Estate, 1 Gold, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Silver into hand.
... and Drew Estate into hand.
... and Drew Gardens into hand.
Played 1 Gold, 2 Silvers, 1 Copper
... and has 8 coins and 1 buys available.
Bought 1 Province
Discarded 1 Copper, 2 Silvers, 1 Gold, 1 Smithy, 2 Estates, 1 Gardens
... and reshuffles
Draws into hand 1 Silver, 1 Copper, 1 Estate, 1 Copper, 1 Smithy
Ends turn owning: 7 Coppers, 3 Estates, 2 Gardenss, 3 Golds, 4 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 15 ===
With hand: 3 Coppers, 1 Estate, 1 Workshop
Played Workshop.
... and gains a Estate.
Played 3 Coppers
... and has 3 coins and 1 buys available.
Bought 1 Estate
Discarded 3 Coppers, 1 Workshop, 1 Estate
Draws into hand 1 Workshop, 1 Gardens, 1 Workshop, 2 Gardenss
Ends turn owning: 11 Coppers, 10 Estates, 6 Gardenss, 10 Workshops
== GardensCounterPlay's turn 15 ===
With hand: 2 Coppers, 1 Estate, 1 Silver, 1 Smithy
Played Smithy.
... and Drew Province into hand.
... and Drew Copper into hand.
... and Drew Province into hand.
Played 1 Silver, 3 Coppers
... and has 5 coins and 1 buys available.
Bought 1 Duchy
Discarded 3 Coppers, 1 Silver, 1 Smithy, 1 Estate, 2 Provinces
Draws into hand 2 Coppers, 1 Estate, 1 Gardens, 1 Estate
Ends turn owning: 7 Coppers, 1 Duchy, 3 Estates, 2 Gardenss, 3 Golds, 4 Provinces, 3 Silvers, 2 Smithys
== GardensWorkshop's turn 16 ===
With hand: 3 Gardenss, 2 Workshops
Played Workshop.
... and gains a Estate.
Played nothing
... and has 0 coins and 1 buys available.
Bought 1 Copper
Discarded 1 Workshop, 3 Gardenss, 1 Workshop
Draws into hand 1 Copper, 1 Workshop, 1 Estate, 1 Workshop
... and reshuffles
Draws into hand 1 Copper
Ends turn owning: 12 Coppers, 11 Estates, 6 Gardenss, 10 Workshops
Game ended in 16 turns.
GardensCounterPlay Won!
GardensWorkshop Total Score is: 29
12 Coppers, 11 Estates, 6 Gardenss, 10 Workshops
GardensCounterPlay Total Score is: 34
7 Coppers, 1 Duchy, 3 Estates, 2 Gardenss, 3 Golds, 4 Provinces, 3 Silvers, 2 Smithys
Trash contains:
GardensWorkshop GainSequence was:
Workshop, Workshop, Workshop, Workshop, Workshop,
Workshop, Copper, Workshop, Estate, Workshop,
Workshop, Workshop, Copper, Gardens, Estate,
Gardens, Copper, Gardens, Estate, Gardens,
Estate, Gardens, Estate, Gardens, Copper,
Estate, Estate, Estate, Copper,
GardensCounterPlay GainSequence was:
Smithy, Silver, Smithy, Silver, Gold,
Silver, Gold, Gold, Province, Gardens,
Province, Province, Gardens, Province, Duchy,
GardensCounterPlay VS GardensWorkshop
Number of Games: 1000
Players took turns going first
Who Won?
Point Spread: GardensCounterPlay score <= 0 >= GardensWorkshop score
To the left of 0 are games won by GardensCounterPlay. To the right are games won by GardensWorkshop. The xaxis (absolute value) indicates how many points the game was won by. The area under the curve indicates the win rate for the corresponding player.
Probability player is ahead in points at end of round
Counting back from the end of the Game ...
Victory Point Total Per Turn
Counting back from the end of the Game ...
When does the game end?
Probablity of Game ending on Turn
Probablity of Game being over by turn
Deck Strength
Coin To Spend Per Turn
Counting back from the end of the Game ...
Odds of Hitting at Least 4 coin
Counting back from the end of the Game ...
Odds of Hitting at Least 5 coin
Counting back from the end of the Game ...
Odds of Hitting at Least 6 coin
Counting back from the end of the Game ...
Odds of Hitting at Least 7 coin
Counting back from the end of the Game ...
Odds of Hitting at Least 8 coin
Counting back from the end of the Game ...
Number of cards Gained Per Turn
Counting back from the end of the Game ...
Shuffles Per Turn
Counting back from the end of the Game ...
Individual Card Graphs
Copper
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Estate
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Silver
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Workshop
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Gardens
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Smithy
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Duchy
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Gold
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...
Province
Card Total At Turn
Counting back from the end of the Game ...
Card Gained At Turn
Counting back from the end of the Game ...